I have implemented the spirit world snippet, and made some changes to fit my
needs and my circlemud version.. but i can't get the bribe command to work,
it only says bribe who.. here's the piece of code..
SPECIAL(lorkhan)
{
struct char_data *god = (struct char_data *) me;
if (!PLR_FLAGGED(ch, PLR_DEAD))
return FALSE;
if (CMD_IS("bribe")){
if (argument != "lorkhan"){
send_to_char(ch, "Bribe who?\r\n");
} else if (argument == "lorkhan"){
if (GET_GOLD(ch) >= (GET_LEVEL(ch) * 100)) {
send_to_char(ch, "Lorkhan says 'By the power invested in me by the
lord who\r\n");
send_to_char(ch, "calls himself SoulReaper, i give you a second
chance in life!'\r\n");
send_to_char(ch, "You see the white light fade into the
distance...\r\n");
REMOVE_BIT(PLR_FLAGS(ch), PLR_DEAD);
char_from_room(ch);
char_to_room(ch, real_room(mortal_start_room));
GET_HIT(ch) = GET_MAX_HIT(ch);
GET_MANA(ch) = GET_MAX_MANA(ch);
GET_MOVE(ch) = GET_MAX_MOVE(ch);
//GET_GOLD(ch) = GET_TEMP_GOLD(ch);
update_pos(ch);
look_at_room(ch, 0);
return TRUE;
} else {
send_to_char(ch, "You don't Have the gold for that");
return TRUE;
}
}
} else {
return FALSE;
}
}
can anyone see what the problem might be?
and another question, i have been away for a month, and i was hoping to see
dg for bpl21 on the ftp.. when will it be
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