In act.other.c: do_gen_tog
For those who are trying to use bitvector_t for uint64's, it might help
to do
diff -Nupr src/act.other.c src.w/act.other.c
--- src/act.other.c Mon Sep 2 11:59:15 2002
+++ src.w/act.other.c Mon Sep 2 11:59:49 2002
@@ -839,7 +839,7 @@ ACMD(do_gen_write)
ACMD(do_gen_tog)
{
- long result;
+ long /* bitvector_t */ result;
const char *tog_messages[][2] = {
{"You are now safe from summoning by other players.\r\n",
to the main tree. (I think that was the only place... it's the main one
I get asked about off the list, anyway.)
At least it'd be easier to find w/grep that way, like most people
change.
--
Windows has detected that you have moved your mouse.
Your system must now be restarted for the changes to take effect.
- Unknown
--
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