Re: write_to_descriptor bug

From: Tap3w0rm (crio49@hotmail.com)
Date: 09/10/02


> It means some user had so much data that the kernel's socket buffer is
> full, CircleMUD's internal buffer is full, and they were sent yet more
> information. At that point there's nowhere to put the data so they get
> punted from the MUD.  It shouldn't crash you though.

George are you basicly saying that the guy is not sending data and clearing
his
buf's often enough ?

and what is the max data you can add to a buf ... i jsut redid my score
screen
and only do a send to char once the end of it. am i doing smoethign wrong?
shoudl i send daya to the user more often ?

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