On Wed, 6 Nov 2002, Thomas Arp wrote:
>May I suggest a small macro to make this easier to read:
>
>#define FERRY ferrys[onferrynum]
Use a pointer, such as:
struct ferry_data_thingie *ferry;
...
ferry = &ferrys[onferrynum];
if (time_info.hours == ferry->f_time_leave_from_room) {
A #define would make sense if different values could be used in place of
'onferrynum', but in this case that's what you're trying to get rid of.
> for (tobj = world[from_room].contents;
> tobj && !found; tobj = tobj->next_content)
> if (GET_OBJ_VNUM(tobj)==FERRY_VNUM)
> found = TRUE;
> if (found)
> extract_obj(tobj);
You're extracting the wrong object. Hint:
#include <stdio.h>
int main(void) {
int lal[] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };
int found = 0, i;
for (i = 0; i < 10 && !found; i++)
if (lal[i] == 5) { found = 1; }
if (found)
printf("%d found\n", lal[i]);
return 0;
}
--
George Greer
greerga@circlemud.org
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