I created a wiz command called 'setshort'. Syntax: setshort <player>
<description> and, obviously it will change a player's short
description. I'm having a slight problem, however, with the argument.
ACMD(do_setshort) {
struct char_data *victim;
char name[MAX_INPUT_LENGTH], short_descr[MAX_INPUT_LENGTH]
two_arguments(argument, name, short_descr);
skip_spaces(short_descr);
delete_doubledollar(short_descr);
And so forth...
But it gives me a Warning when I compile, about passing an argument to
skip_spaces. Then, when I try to use the command in the game, it
crashes the MUD. However, prior to having the skip_spaces and
delete_doubledollar functions in there, it almost worked, except that it
would only include the first argument of the description. For example:
setshort bob a tall guy -- would show: a is standing here. INSTEAD of:
a tall guy is standing here. Anyone have any ideas? Or is this not the
appropriate forum?
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