>const char *immlevels[LVL_IMPL - (LVL_IMMORT-1)] = {
> "[Immortal]",
> "[God]",
> "[Builder]",
> "[Grgod]",
> "[Implementor]",
>};
Generally on a stock level setup you'd only have 4 levels here (34 -
(31-1)), 31, 32, 33 and 34. Take out the Builder line and give it a go.
I didn't look at any other code though, that just popped out to me. :)
--Ziz
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