Auction code by George Greer of Dragon'Spire, , questions, comments, suggestions accepted. If you like the code, just mention me somewhere, doesn't have to be the titlescreen like some people want, hidden away in credits is fine by me :) Known bugs, which I'll leave to the reader to fix are : 1) I've removed the item check, put in your own variety. 2) If a character logs out, the pointers will be in nowhere memory. 3) Uses send_to_all for output, actually my version uses a do_gen_comm call but since it's another function to figure out how to actually get a mob pointer without a character (non-stock function too), and the fact people will probably figure out a better way, I removed the mob auctioner feature, Shyra on DS. 4) Not really a bug, but people can log on as another character and purchase something their first character auctioned (even if you don't let them log out, a lot of people can multisession, and therefore a descriptor check won't work, two connections)