====== Trust system for CircleMUD 3.0, based on beta patch level 12. ====== This patch implements a trust system similar to the one found in EnvyMUD. Players with their trust level set at a certain number can use commands normally available only at that level. For example, a God (32) could have access to implementor commands (34). Why would you want this? Search me. I use it mostly for testing purposes with my mortals while my MUD is in beta phase. Also, I have some builders who need access to greater god commands. Presumably, if you are going to install this patch, you have your own reasons for doing it anyway :) Seeing as this is a rather small patch, no credit is necessary, but it is appreciated :) Usage: set trust This patch will not force you to wipe your playerfile, as it uses one of the spares in the character struct. However, you may need to make a command to set your characters trust up to imp level after putting in this patch. ACMD(do_uptrust) { GET_TRUST_LEVEL(ch) = LVL_IMPL; send_to_char("Trust level upped.\r\n", ch); } You will probably want to delete this command after using it to up your character :) Have fun, Raf (picard@indigo.ie) AbysmalMUD: gate.dev.jhu.edu 4000 or, soon: gate2.dev.jhu.edu 4000