CircleMUD Code - Objects
------------------------
00Index			This Index file.
OLD/			Older files or versions of files.

add_wpn_spells.txt	Add spells to weapons.  Have a Sword of Curing,
			for instance.

ascii_obj_files_v2.txt	Allows for ascii object files.  Rent not included.

ascii_objects.tar.gz	Allows for ascii object files. Replaces stock objsave.c
ascii_objects.README	Information on ascii_objects.tar.gz

atms.txt		Non-specproc ATM Code w/Improvement
do_show.txt		do_show for mortals

eatndrink.txt		Allow use of action descs on food/drink objects.

house_objs.txt.gz	Based on house_save.tar.gz, but for xap
			objects.
house_objs.README	Information on house_objs.txt.gz

house_save.tar.gz	Code to properly load objects inside other
			objects when they are saved in a house.
house_save.README	Information on house_save.tar.gz

inn_obj.txt		Innate Object Code
objaff.txt		Object Affect Flags
obj-aggmob.txt		Object Surprise! Mob appears and attacks
objdam.txt		Object Damage

obj_stack.txt		Object Stacking updated for bpl21+

objtimer.txt		Object Timers

randobj.txt		Code to change the stats randomly for an object.

regenobj.txt		Regen Objects
regenobj2.txt		Regen Objects (Another Way)

xapobj-v1.2.patch.gz	Turns your rent files into ascii rent files.
			Sometimes it saves space. Sometimes not.  As
			a caveat, makes your mail (and other notes)
			saveable. Also allows for unique objects at
			the snap of your fingers.
xapobj-v1.2.README	A little detail about the updates.

xapobjsaeq.patch	Same as above but assumes you already have
			automatic saving rent equipment.
xapobjsaeq.README	Better explanation.

weaponupg.txt		This explains how to create a new type of
			object (weapon upgrade) which is a weapon
			that can be worn anywhere and adds to
			overall damage.

wpn.w.spell.patch.gz	Add weapon spells to your server

wspell.diff.gz		Weapon spells in combat.
wspell.diff.README	Information for wspell.diff.gz
