CircleMUD Code - Zones
----------------------
00Index			This Index file.
OLD/			Older files or versions of files.

areas.tar.gz		Modification to display a level range for each world
			world zone.  Also includes patch against Oasis to
			change the level definitions.
areas.README		Information on the areas.tar.gz file.

bridges.patch		Implements bridges (with load bearing issues).
bridges.README		Information on bridges.patch

percent.txt		Percentage loads for objs and mobs

percent_loads.patch.gz	Add percentage chance of loading a mob/obj.
percent_loads.README	Information on percent_loads.patch.gz
percent_loads_oasis206dg1013.patch	Percentage loading tied together with
					OasisOLC 2.0.6 and DG Scripts 1.0.13
percent_loads_oasis206dg1013.README	Information on percent_loads_oasis206dg1013.patch

roomlink.txt		Roomlink
roomlink2.txt		Roomlink (Another)
verify.txt		Verify Command

weather.tar.gz		This patch gives each zone its own weather
			pattern.  It leaves sunlight and sunlight
			pattern unchanged.
weather.README		More information on weather.tar.gz

zforce.diff.gz		Force mobiles to do things in zone resets.  With
			OLC hooks.
zforce.README		The original credits for zforce.

zoneflags.diff.gz	Allows the addition of flags to zone files.
zoneflags.README	A description of the above.
zoneflags2.txt		An alternate version of doing zone flags.
