* declarations of most of the 'global' variables *
Included Files
- #include "sysdep.h"
- #include <stdio.h>
- #include <ctype.h>
- #include <stdarg.h>
- #include <string.h>
- #include <strings.h>
- #include <stdlib.h>
- #include <sys/types.h>
- #include <unistd.h>
- #include <limits.h>
- #include <errno.h>
- #include <crypt.h>
- #include <sys/time.h>
- #include <time.h>
- #include <assert.h>
Preprocessor definitions
#define __DB_C__
#define READ_SIZE 256
#define ZCMD
#define CASE( test )
#define RANGE( low, high )
#define Z
#define ZO_DEAD 999
#define ZONE_ERROR( message )
struct weather_data weather_info
char buf[8192]
char buf1[8192]
char buf2[8192]
char arg[8192]
struct room_data* world
room_rnum top_of_world
struct char_data* character_list
struct index_data* mob_index
struct char_data* mob_proto
mob_rnum top_of_mobt
struct obj_data* object_list
struct index_data* obj_index
struct obj_data* obj_proto
obj_rnum top_of_objt
struct zone_data* zone_table
zone_rnum top_of_zone_table
struct message_list fight_messages[60]
struct player_index_element* player_table
FILE* player_fl
int top_of_p_table
int top_of_p_file
long top_idnum
int no_mail
int mini_mud
int no_rent_check
time_t boot_time
int circle_restrict
room_rnum r_mortal_start_room
room_rnum r_immort_start_room
room_rnum r_frozen_start_room
char* credits
char* news
char* motd
char* imotd
char* GREETINGS
char* help
char* info
char* wizlist
char* immlist