Re: Intelligent (?) Objects

From: The Mud Operator (absolut@b63740.STUDENT.cwru.edu)
Date: 03/16/94


> 
> 
> 	Anyone out there have any luck in creating intelligent obj's?
> I am working on giving some items (swords right now) some intelligence, and
> possibly charming the character, and giving them random directions, orders etc.
> 	Also, has anyone made a true flaming sword? One that does fire and blade
> damage? I have some ideas on this to... 
>  
> Brett@legends...
> 
> 

Hmm...how about making a spec proc for a flaming sword.

Or you can add in a if statment in the part of the code (I think it is
in act.offensive) that handles combat that checks to see if the weapon being
used is flagged as a flaming sword, and if so, add some damage....

Ace
AbsolutMUD (b63740.cwru.edu)



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