this may be a wacky idea, but im going to add room_owned flag.
what this does is allow changes of godrooms as someone is promoted or demoted.
rooms are normally owned by no one.
but a 35 or 36 (my mud is36 = impl) can set room owner "name"
then whenever someone trys to go to room if
if GET_LEVEL(ch) < GET_LEVEL(room[owner]) (or i figure something like that.)
send_to_char("You cant go there");
so say the person starts at 31 level, and is promod to 33.
the room is now 33+ only...
if they screw up, and demoted to 31, 31 only.
havent tried it yet, think it will work?
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"If i knew it was going to be this damn cold, I'd have worn a sweater."
-J. Frost
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