Re: your mail

From: Michael Buselli (
Date: 05/26/95

On Fri, 26 May 1995, Chris Fuller wrote:

> Concerning configurable prompts... to see who your tank is, you
> would probably be able to do this via the player structures.
> There should be a pointer to the mob you are fighting, and then
> you see who the mob is fighting, and that player should be your
> tank.

struct char_data *tank;

  tank = NULL;

Or something like that. :) 
--Michael Buselli <>

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