Re: Troubles with stop_fighting()

From: Lincoln Chan (linc@CSUA.Berkeley.EDU)
Date: 06/24/95

Do a for loop with the combat descriptor list checking for whoever is fighting
with the now stunned/mortally wounded/incapacitated character and do an
individual stop_fight for each of them.  You should do this for loop in
damage() after it checks to see if the victim is in one of the prediscussed

linc aka Aladdin of Eternity DikuMUD

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