> > as was mentioned in a recent mail I tried to use set loadroom. > > I'm running 3.0bpl8. I tried set file <player> loadroom <room> on > > that leads NOT to PLR LOADRM being set. Which is obvious after I > > had a look in do_set. If I set file <player> loadroom <room> it says > > <player> will enter at room <room>, as it should. If I set file <player> > > loadroom on PLR LOADRM is set, like it should. Bingo. However, the player > > does NOT enter at that room. Even worse, all my PH's and there contents > > being set with hcontrol are DELETED !!! That's really not funny. Before > > I search in the code by myself, perhaps someone has a hint ? Encountered > > the same problem before ? > > (I guess the thing that the player does not enter the loadroom must be > > a missing part of code, where the mort_start_room is set as default, but > > as to the hcontrol thing I have no idea :( ) > > I just checked out the code in act.wizard.c. It actually works as > intended. The problem is in the syntax. The do_set function only takes > 3 arguments, name, option, and val_arg. When you try to set the home > room with: > > set rasmussen loadroom 3054 on > > It does set rasmussen's loadroom, but it ignores the "on" argument. If > you then type: > > set rasmussen loadroom on > > Rasmussen will now enter the game in room 3054 (By the Temple). > > Enjoy! > > Sam :) Right. Thanks for the bit. However the problem with the deleted hcontrol remains :(( Does someone has an idea about that ? -Stefan. -- Stefan A. Rensing Institute of Biology II/III - Schaenzlestr. 1 The SysOp Biologist D-79104 Germany, FON: +49 761 203-2676 / FAX: 2675 e-mail: firstname.lastname@example.org MUD: port 4242 on that <- host http://www.biologie.uni-freiburg.de/data/people/lije.html IRC:Lije MUD:Aragorn "I love you !" "I know."
This archive was generated by hypermail 2b30 : 12/07/00 PST