Re: set loadroom :( (fwd)

From: Ryan (
Date: 07/06/95

On Thu, 6 Jul 1995, Jeremy Elson wrote:

> > All this loadroom stuff is REALLY weird. For example, the syntax mentioned
> > works for immortals just fine, because they do not rent and there is an
> > appropriate piece of code in nanny(). However, mortals will only enter
> > the game at the loadroom if they have rented and enter at mortal_start_room
> > if they have quit in their house - which is very stupid, IMHO. I am working
> > on it and if my code is compatible with standard bpl8 I will post it.
> > BTW, Jeremy, the piece in nanny() where the loadroom is set looks like a
> > really dirty hack ;)
> Before anyone else gets all worked up about loadroom, wait until the next
> patchlevel.  I know it's all screwed up right now which is why it's on my
> list of things to rewrite.  It'll be totally different in patch 9.
> -Jeremy

I had alot of problems with loadroom, pulled my hair out for a whole 
night until I realized all the factors that were involved.  It works fine 
now and I don't really see any problems.

Morbid of Vortex MUD

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