Here's one possible way to implement permanent death.. (never tried it, but this should work if imped properly.) Say you want people to pass a constitution test everytime they die and are resurrected. If constitutions range from 3-18, try if (number(0,20) > GET_CON(ch)) /*they failed the check, they are permanantly killed */ /*do this right after it extracts them from the room, but before it puts them at the menu */ then display a message "Your body could not handle the shock of resurrection!", close the socket, and mark the character as deleted. Anyone see any reason why this wqouldn't work? Its not very pretty, but it should do the trick.
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