Re: Question time...

From: Mark Garringer (
Date: 07/25/95

> Make a macro PKILL(ch,vict) that will check if pkill_allowed is on and if 
> the levels are ok and such things more (in our case, if the room is an arena)
> Check out fight.c for the correct if etc... (a function with kill in it 
> or something.... don't remeber anymore (damn those family holidays))
> Then search for every instance of pkill_allowed (pkill_allowed is also 
> the name I /think/ it is... and replace it properly with the macro. Check 
> that you don't go around sending null pointer to it, of course...

Interesting idea. I just might do that ;)

--Ziz, NetShamen

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