Re: File Transfer?

From: Anthony Spataro (ads@netcom.com)
Date: 08/07/95


On Mon, 7 Aug 1995, Erik wrote:

> On Mon, 7 Aug 1995, root wrote:
> >   I realize that you can't simply send file transfers over the raw telnet,
> > unless you use Zmodem or something. But, if possible, I'd like to be able to
> > have the file transfers going on in the backgroud, so that the players can
> > go about their business mudding.
> > 
>   One question. Why?!? Any client is capable of suspension, allowing you 
> to set up a few background scripts from your shell. A few seconds to type 
> it in, launch them, then bring the mud client back to the foreground. 
> Once the scripts are completed, a message will be sent to the job in the 
> foreground. Adding capabilities like that to your code, is to invite 
> hackers/crackers to attempt tomfoolery with your system.


I can think of several valid reasons for this--the most obvious ones 
being simplicity and ease of use for non-hackers.  Problem is, the only 
way to do this is to write your own client which can intercept commands 
to start a background process to send/receive.

 _/\_   SENATE: MOV AX,[LAW]  MOV CX,0FFFFh  REP XCHG AX,AX  JMP SENATE
/ L  \  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 
\_ C_/  "This is Westec. Put your weapon down, or we will wave a nightstick 
  \/     at you and call for backup."

You will be surprised by a loud noise.



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