Re: Naming World Files.

From: Alex (
Date: 03/26/96

On Tue, 26 Mar 1996, fcolvin wrote:
> Zone 0 stuff
> 0.wld  -  #0-1000
> 0.obj  -  #0-500
> 0.mob  -  #0-500
You could do this, but often a good idea is to not call the next zone 
'1', but rather say '5' or '10'... that way you can be assured that
you won't accidentally overwrite obj/mob/room numbers already in use...
The best method however is to stick to the same limits on all three
sets of numbers, simply for the builders' sakes... remember that Circle
does turn everything into real number anyways, so it compacts the list.


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