Healing bug

From: Johan Dustler (epkjodu@hmepks1.ericsson.se)
Date: 04/30/96


I have found a bug in magic.c mag_points().
When you cast a healing spell on a mortally
wounded nonfighting character, he will still
be mortally wounded even though his hitpoints
are positive.

To fix this, in mag_points() after:

GET_HIT(victim) = MIN(GET_MAX_HIT(victim), GET_HIT(victim) + hit);
GET_MOVE(victim) = MIN(GET_MAX_MOVE(victim), GET_MOVE(victim) + move);

/* add */



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