From: Erik (
Date: 05/10/96

I'm trying to create a "snake effect", with the function leading outwards 
from the player. snippets follow...

i and x are door loops...

  rnum = world[ch->in_room].dir_option[i]->to_room;
this part works fine...

  rnum2 = world[rnum].dir_option[x]->to_room;
this part crashes.

I've used enough checks to ensure all exits, to_rooms, ch's, etc are valid.

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