On Tue, 21 May 1996, Nuku Nuku wrote: > > >xp_percent = GET_EXP(ch) / titles[(int) GET_CLASS(ch)][GET_LEVEL(ch)+1].exp; > > > > > > > > >xp_percent should be the approx, percentage of xp the character has > > >gotten for his next level. I've gotten all sorts of errors, done all > > > > Percent of 'a' in 'b' is: 100 * a / b > > > > >sorts of fixes, but for some reason, i always get < .1 > > > > That's because you need to multiply the result by 100 :) > > hehe, i KNOW that much:) In my code, i check for .1, .2, .3, etc. > Are you defining xp_percent as an int? If so, then since it will always result in a number less than 1 it will be rounded to 0 which would explain why it is always a number less than < .1... Al Figliolia - Implementor and Coder for the siteless Crimson Realms. - Anyone out there have a spare mud site? If so, email email@example.com.
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