From: Per Widerlund (
Date: 05/28/96

Could someone please explain the logic of the following line:
fight.c: GET_ALIGNMENT(ch)+=(-GET_ALIGNMENT(victim) - GET_ALIGNMENT(ch)) >> 4;

I always thought that killing an evil mob would increase your
alignment and vice versa. I will change this in my own mud, but I'm
still curious about the reason of the behaviour above.. Someone?

/Per Widerlund

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