I just tried generation the cxref on my own and got the following message: ./structs.h: 1066: too much defining ./structs.h: 1067: too much defining ./structs.h: 1068: too much defining ./structs.h: 1069: too much defining act.build.c: 20: no space xcpp failed on act.build.c! the command line was cxref -ctf cxr.out *.c know what I was doing wrong? On another note, I love the page you are setting up Jeremy. The cross-ref section looks great. How did you get it so wonderfully HTML'ed? The comments you were pondering would be useful, but that type of thing is mostly just good for tracking the flow of the code, and backtracking your way up to the game loop.
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