E spec mobiles

Date: 06/01/96

Is there a limit on the number of e-spec mobs that can be defined?
I have used quite a bit of type E's in my areas, and it seems I have
reached some kind of 'limit' for I keep getting errors when I add more
type E's. I have searched the src files but see no reference to this effect.

(btw: I know there is a limit of 6 specific e-spec's per mob =) )
Anyone have any feedback?

This archive was generated by hypermail 2b30 : 12/18/00 PST