Re: PROPOSAL: Dynamic Object and Mob support

From: Brian Pape (
Date: 06/10/96

> This is one of the major gripes I have with Circle. The inablility to change
> char strings
> in objects and mobs.  I realize that the mud is designed to conserve memory,
> but maybe
> a different type of object and mob should be made available, what I term
> "REAL" objects and mobs.

What do you mean, you can't change char strings in objects and mobs?  Just
point the string pointers on those objs/mobs to something other than the
obj/mob prototype.

Reign of Towers

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