You are on the right track.
It is in act_informative.c list_one_char():
if (IS_NPC(i)) {
strcpy(buf, i->player.short_descr);
CAP(buf);
} else
sprintf(buf, "%s %s", i->player.name, GET_TITLE(i));
^
|
This is where you should put the ','.
If you had taken a closer look at look_at_room instead of just
assuming that it should be there you would have found this in
less than 5 minutes. (not a flame just a simple fact)
-Johan
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