Re: Spell affects

From: Joshua Mentzer (galion@bga.com)
Date: 06/27/96


> I noticed that spell affects accumilate, such as strength, I had several 
> strength's spells cast on a guy and his stat read +15 to str.
> 
> How can I make it so that spell affects (potions/scrolls/etc included) do 
> not accumilate?
> 
> Thanks in advance,
> chuck
> 

  Well, I imagine it will be just as easy as put a psuedo code:

if character has AFF_SPELL
  if spell_being_cast_on_char == AFF_SPELL
    send_to_char("It seems to have no affect.\r\n", caster);
    return;


 -josh



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