Re: offtopic... PKILLING

From: Brian Pape (bpape@ezl.com)
Date: 07/16/96


> I was thinking of allowing pkilling on my mud... But I was thinking of a
> system that would prevent player from attacking another player that was
> say more than 10 levels below them, coming back saying somthing like
> "They are too puny to bother with!", or sumthin.  I would like the system
> to work only for initiating an attack sequence.  So if a stupid newbie
> decides to attack someone higher than 10 levels above them, the higher
> level person would be able to fight back.
>
> Any feedback on this?  or possibly a way of implementing it?

yeah, in your pkill check, just check to see if
GET_LEVEL(ch)-GET_LEVEL(vict)<10



This archive was generated by hypermail 2b30 : 12/07/00 PST