[Code] Multiattacks/damage messages

From: annick elziere (aveae@postoffice.ptd.net)
Date: 09/06/96

    With the help of chuck i finnally got a multi attack system

    in perform_violence()

       below the call to hit, i added some If statements that check
if the player has the skill and if they do it hits again.

    this works great, if the player has a low dam roll.

    in fight.c i added a couple more damage messages beyond OBLITERATE
or whatever and when i am using this multi attack system and the char
has enough dam to have the new messages printed to the screen, after
about one round the mud just crashes.

    If any one has any idea what the heck is wrong, or another way to go
about multiple attacks, please help.


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