Re: [Code] Futher deep-divings into my code...

From: Johan Dustler (
Date: 09/24/96

Check do_steal() in act.other.c.
Put a check just after the target has been determined.

  send_to_char(ch, "You failed.");
   /* or maybe let the mob attack the player when he try it */
  hit(ch, vict, TYPE_UNDEFINED);

That should do it I think :)

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