[CODE] Player quitting

From: Jonathan Blackhawke (hawke@excalibur.net)
Date: 10/13/96


Hey,
     I'm working on bypassing the menuing part of Circle and have gotten
the part of entering the mud w/o the menu working and loading properly. 
The part I'm having trouble figureing out is when characters are quitting. 
I can either have them goto the menu and quit from there, or I have gotten
to the point of the connection closing properly, but with a second or two,
I get a segmentation fault.  Anyone have ideas on closing the socket to the
character w/o crashing the mud and bypassing the menu?  Any help would be
appretiated.

Patrick
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