Re: [CODE] Player quitting

From: Skylar (
Date: 10/13/96

On Sun, 13 Oct 1996, Jonathan Blackhawke wrote:

> I get a segmentation fault.  Anyone have ideas on closing the socket to the
> character w/o crashing the mud and bypassing the menu?  Any help would be
> appretiated.

Make sure they are connected before you close the socket...

if (vict->desc) {
  vict_desc = NULL;

Thats the only thing I can think of off the top of my head...


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