[Circle] Obuild OLC

From: M.A.Clubine (maclubin@adala.smith.cis.syr.edu)
Date: 11/09/96

> Ok new problem...I have read all the faq's & readme's on the .06 version of
> the olc.  I wiped my mud, unarchvied circle30bpl11 and put all the files in
> the src dir.  Ran configure, ran make all.  Everything worked 100% great.
> Ran the mud still no problems.  The problem I am having is this.  Every
> object or mob I edit is saved as vnum 0.  I have tried "oedit <num>" it
> tells me i'm editing the right object but when i type osave it says saving
> vnum 0.  It saves EVERYTHING to that vnum and i dont know why the oedit
> create creats the new vnum correctly so that works but oseting anything the
> changes are put into obj vnum 0.  What can I do?

I remember that problem.  I believe that was fixed with the file 
obuild.06.bugfix wasnt it?  I could be wrong but try lookat the 
ftp.circlemud.org or ftp.clark.net/pub/samedi/ for the the bugfix file.  
It's just a few extra lines that need to be included.

Monroe - Eternal

   ._ o  
  /  //\.  Michael A. Clubine   (maclubin@syr.edu)
 '  \>> |    E t e r n a l     (smith.syr.edu 4000)
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