Re: [Objects]On line modification

From: Daniel Koepke (
Date: 01/08/97

On Thu, 9 Jan 1997, Wyatt Bode wrote:

> Me again,
> 	This time, I was trying to implement some on-line modification of
> objects.  The base object would remain the same, but the descriptions,
> affects, name, etc. could be modified by on-line commands.  In this way,
> players could use, say a "craft" skill to turn one object into another. 
> The question is, what additional information would I need to save in the
> rent files, and has anyone already done something like this?  I have
> seen a "make potion" command around the CircleMUD ftp site, but it
> creates new items which cannot be saved.  I want the changes to be
> fairly permanent, allowing the items to be rented as usual.  Any ideas?

You have to save the strings into the rent files, since they are not
at present.

Daniel Koepke
Forgive me father, for I am sin.

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