G'Day all.
I have this little structure i have successfully added into my char_data.
struct char_spell_data_info {
byte num_spells_memed[TOTAL_MEM_LEVELS+1][SPELL_LEVELS+1]; // Number of
Memorised Spells.
int memorised_spells[SPELL_LEVELS+1][MAX_SPELLS_PER_LEVEL+1]; // Current
Memorised Spells.
};
Now, my small problem is this.I don't know where to save and load this
info. My best guess is db.c but the actual
places, i'm not sure. This is becuase when i looked at some places, it
looked like it was only initialising some of
the char_data stuff, not actaully coping.
Anyways. Anyone have any suggesstions please?
Jussy [who is half way into getting spells with levels, not mana, done].
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