Re: ASCII pfiles

From: Hydragon (doogie@amnesiac.NMSU.Edu)
Date: 01/12/97


On Sun, 12 Jan 1997, Sammy wrote:

> 
> On Sat, 11 Jan 1997, RHS Linux User wrote:
> 
> - 	I recently installed ASCII pfiles using Sammy's patch. I've
> - modified it as needed and it works great, with one very Important
> - exception: skills.
> - 
> - 	Now they save okay on the player but for one reason or another,
> - the skills automatically become 0s when the player logs back on (I know
> - this is supposed to happen from the initialization), but the new values
> - are not read.
> 
> Somebody posted a fix for this a while back.  I have a copy of it but I'll
> have to locate it.  The problem is that in load_char in db.c, it's missing
> get_line() calls in the skills section and the affects section.  I'll
> probably throw together a new patch tomorrow or sometime this week if I
> have time.
> 
> Sam
> 
    I found one more slight problem with the ascii pfiles just recently.
The characters description saves, but is not read back into the game
correctly.

   _/  _/  _/  _/  _/_/    _/_/      _/_/     _/_/_/    _/_/   _/_/  _/
   _/  _/  _/  _/  _/ _/   _/ _/    _/  _/  _/_/   _/  _/  _/  _/ _/ _/
   _/_/_/   _/_/   _/  _/  _/_/    _/_//_/  _/         _/  _/  _/ _/ _/
   _/  _/    _/    _/  _/  _/ _/   _/   _/  _/  _/_/   _/  _/  _/  _/_/
   _/  _/    _/    _/__/   _/  _/  _/   _/   _/_/_/     _/_/   _/   _/_

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