Re: Players IP Addresses

From: Sammy (samedi@DHC.NET)
Date: 07/17/97

On Thu, 17 Jul 1997, David Klasinc wrote:

> Yes, but will that do any good? :) You know, many people are using
> somekind of 'group' accounts, so there is really nothing you can do...

If it works and you get two usernames, you know they're not multiplaying,
right?  And if you get the same username, it's at your discretion whether
you allow them to continue.

> All you can do is to watch the users very closely and pay attention what
> are they doing... usually multiplayers have their chars grouped, or they
> are constantly interacting...

People who mud together in the same lab will often be undistinguishable
from one person multiplaying.  They'll group together, log on and off at
the same time, and won't use mud communication.

Sometimes when you're not sure about someone, you need to ask yourself if
multiplaying is hurting anything and whether it's worth losing a couple
players if you're wrong.


  "Police?"  Ashnak exclaimed.
  ""Uniformed officers of visible integrity who keep the government in
power," Razitshakra explained.  "She's not having any of them, sir.  Just
secret police.  That's the same as regular police, but without the
uniforms and the integrity."

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