Re: SYSERR: ch->in_room = NOWHERE

From: Chris Proctor (cjp@YOYO.CC.MONASH.EDU.AU)
Date: 07/18/97

>         Anyone remember real quick how to fix this? :
> Thu Jul 17 15:38:11 :: SYSERR: ch->in_room = NOWHERE when equipping char.

Well, much as it shames me to admit it, when I got this message, while
putting in auto equipping code, it irritated me, and I decided it wasn't
very important and removed the error message. hehe.

You may, however, have written a skill or whatever that removes someone
from a room, equips them with an object, then puts them in another room.
Another possibility is trying to equip a player who hasn't entered
the game yet or has just died. Checking in those sorts of places will
probably help somewhat.


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