[Bugfix] Found a bug in haddix's drunk code

From: Rob Baumstark (shirak@CONNECT.AB.CA)
Date: 07/18/97

For all of you that are using the drunk code found on the snippets site,
there is a bug caused by it when you use very long strings, it overwrites
an array.
To fix it, in comm.c in game_loop(...), change:
  char comm[MAX_INPUT_LENGTH];
  char comm[MAX_STRING_LENGTH];

That will allow you to say sentences as long as you want when you're drunk.

     Rob Baumstark:   shirak@connect.ab.ca
   Forsaken Realms:   telnet://drewl.v-wave.com:4000

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