Re: [bug][code]Ascii playerfile not writing to plr_index

From: Sammy (samedi@DHC.NET)
Date: 07/22/97

On Mon, 21 Jul 1997, Gary Barnett wrote:

> Why use a file to handle the player indexes? Seems better to just read
> the pfiles on bootup and then add new players to the index when they
> are created. Solves the entire problem. Though, as I don't use the patch
> for ascii pfiles, I can't speak to dependencies that would break...

Reading an index is a lot quicker than opening several thousand pfiles.

I can't imagine how adding races could cause trouble with the index,
unless they're somehow bypassing the save_player_index function.


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