Re: [CODE] "chown"

From: Crimson Wizard (cwizard@GIBLETS.COM)
Date: 08/08/97

On Fri, 8 Aug 1997, Patrick J. Dughi wrote:

>         I have seen a similar command - it grants ownership of the object
> to a specific person.  This action 'costs' experience points, but allows a
> person to use the "call" command.  The "call" command simply teleports any
> equipment belonging to you, uh.. to you.  So if you really liked a piece
> of equipment, you'd claim it, and could be assured that you'd never loose
> it.  Of course, if someone else gets it, they can claim it as well... and
> override your claim.  But if a mob kills you, corpse retrieval can be
> pretty easy.
>         Personally, I thought that this was rather unrealistic, but maybe
> you could get a mage who would enchant pieces of eq in this manner
> (spec_proc time!) and charge an enormous fee.... Never know..
>                                                 PjD

Actually the original idea that I posted has been perverted pretty far by
now, the command is simply designed to change ownership of an item from
the victim to the character (should ALWAYS be an immortal command).  If
they are wearing it, strip it from them, take it from their inv, and place
it in the imm's.. and even possibly if it is in a container that they are
holding, remove it from that container and place it in the imm's
inventory.  It's kinda like here's this item, OOPS wrong one gimma back
"chown item victim".  What you are talking about now sounds neat and all,
but it's not close to my original intention anymore... I will post again
on this when I have a semi-working example of what I am doing.

whois|grep YEA2|awk '{print $1}'
whois|grep DOM|awk '{print $1}'
whois|grep DOM|awk '{print $1}'|cut -c1
whois tm920|grep TM920|awk '{print $4}'|cut -d@ -f1

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