Re: [Suggestion] BPL 12 -Skills-

From: Daniel W. Burke (dwb@IX.NETCOM.COM)
Date: 08/28/97

On Wed, 27 Aug 1997, Ric Klaren wrote:

> I kindoff have to disagree. By letting a call to a skill run through a
> central point one can make the real skill code a lot smaller.

In a way things like making a general skills function are great, it makes
generic skills easy to add, but it encourages adding generic skills with
little differences.... like, bash you need a weapon, backstab it needs to
be piercing, etc... and things like, backstab should have a dex modifier,
but bash should have a strength modifier.... things like that are less
encouraged to make the difference in skills when they become generic...

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