Re: [Spell creation]

From: Davies, Nathan (DaviesN@AECL.CA)
Date: 09/19/97

This is prolly one of many same responses you'll get, but I hope i'm the

If your looking to make a spell similiar to one of many offensive
spells(ie, fireball, magic missile etc...) do a simple grep for missle,
or fireball, and maybe even spell_fireball to find all occurences.
You'll find them in such silly places as mag_damage, where the damage is
assigned in a simple to read and understand format, something like dam =
dice(4,8); or whatever.

If your looking for a special spell, like recall, do a search for recall
and spell_whatever recall is defined as, spell_word, spell_recall, not
sure which.

>Nathan Davies,

>Hello all, we need some help with some spell creation, I know how to do
>the basics but the walk thru lacks quite a bit, namely explanations on
>how to set damage on an offensive spell, which things to change, etc etc.
>If anyone has a "Good" walk thru or is interested in helping us out just
>send some email.
>I know I had some other questions but my mind is still in a haze (just got
>up) and I can't remember them, if you have experience coding (atleast 6
>months of mud code or equivelant) and you are looking for a mud to code
>on <<Coder's are not req'd to be involved in politics>> then please give
>me a holler.

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