Re: [CODE] Adding levels above 170s

From: Daniel Koepke (dkoepke@CALIFORNIA.COM)
Date: 09/24/97

On Wed, 24 Sep 1997, Edward Glamkowski wrote:

-+Level is type byte, and byte is defined to be signed char.
-+This lets you go up to 127.
-+You could change this to int (or more likely, short int),
-+but that has implications elsewhere throughout the code...

Or an unsigned char and you get 255 levels...without any real
affects to things. :)   But to get 311 levels, you'll have to
do at least a short int.  The alternative being that you
lower the amount of levels you have and just make it harder
to advance each level (set goals other than killing, etc.).
But, no...that'd require actually bothering with game balance. :)~

Daniel Koepke -:- -:-  [Shadowlord/Nether]

     | Ensure that you have read the CircleMUD Mailing List FAQ:  |
     | |

This archive was generated by hypermail 2b30 : 12/08/00 PST