Stock code bug

From: Ron Cole (rcole@EZY.NET)
Date: 10/03/97

Load up a mob that is not STAY_ZONE, give him any object, stat him.  He is now
STAY_ZONE.  The obj_from_char and obj_to_char functions do not check whether the
character is a PC before they set PLR_CRASH.  The variable the flag is stored in
is shared with mobs, but is used for their NPC flags...  this is a bad thing.


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