On Tue, 14 Oct 1997, Angus Mezick wrote:
>change the way exit flags work from being an int to a bit field. If you
>move EX_PICKPROOF to (1<<1) you will not have to change the world format
>at all. (pickproof will have to be coded so that it automatically inserts
>EX_ISADOOR for sanity's sake) I ran into this when adding a secret flag
>to the doors and was going to add a magic wall types that I wanted to have
>save to the doors. right now doors just work in a freaky way.
Already did that in my MUD, but I believe that is there for backwards Diku
compatibility. I would like to change it, if you can elaborate more on the
changes and they work fine with old and new formats, I'll make a change up
for it.
--
George Greer - Me@Null.net | Genius may have its limitations, but stupidity
http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard
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