Re: [CODE] Adding mort & immort levels

From: George (greerga@DRAGON.HAM.MUOHIO.EDU)
Date: 11/18/97


On Tue, 18 Nov 1997, Will Andrews wrote:

>This is with x being either 1 or 0. I changed "byte level" in BOTH places in
>structs.h, thinking that the data type wasn't large enough, and it worked,
>but not the way it should. I ended up with problems when using "advance" and
>"set". One other thing, I *DID* get rid of the title structure.

Your experience table does not go that high then or your experience
variable becomes so high at those levels that it wraps around to negatives.

--
George Greer  -  Me@Null.net   | Genius may have its limitations, but stupidity
http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard


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